What Role Does Technology Have In Our Children's Lives?

I'm writing this during an INSET where the speaker has introduced her session on challenging More Able and Talented children by showing a photograph of four nursery age children who were playing on iPods and not communicating, thus illustrating her concerns about the use of technology by children. This angered me slightly; it was shown out of context with little information about the children's task, what they were doing immediately before or after.

It's started me thinking about the technology that The Boy uses, and why.

On a daily basis, The Boy can help unload the dishwasher, turn on the television, select channel 614, play puzzles on the iPad, take photos on his camera, turn on the washing machine and play on one of his preschool games on the laptop. Don't get me wrong here, we also do art and craft, jigsaws, book reading and general playing. However my point is, that The Boy uses a lot of technology, and with a father who's a software developer and a mother who's an ICT coordinator then it's difficult for him to avoid it.

It started when he was 20 months old and I would give him a bubble-popping app on the iPod; not for a distraction but to help him develop his hand-eye coordination and fine motor skills. I would load the app for him and he'd play for just a few minutes, it was amazing to see the tracking in his vision. One day I nipped out to the kitchen to get a drink and came back in to discover him switching between the apps and playing a matching pairs game. I'd never shown him that, he'd worked it out for himself.

Children are innately curious, technology is an amazing tool for encouraging this.

We have made a conscious decision to provide The Boy with a range of technology so that we ignite within him the curiosity needed to investigate further technological innovations…

"The advance of technology is based on making it fit in so that you don't really even notice it, so it's part of everyday life." – Bill Gates

This is true. The technology that our children will use in the future is inconceivable: who would have thought five years ago that I'd be carrying a high powered computer around in my handbag with tens of books on it, access to the Internet, a camera, 'board' games and films on it, let alone that I'd be able to access all of that within seconds of reaching for it.

Technology has its place and is a valuable tool as a platform for learning; it is not a demon to be criticised at teacher training days, and children using it is not something that should be frowned upon. Of course there are going to be those parents who use it as a babysitter or pacifier (and in some situations it's needed), but it's also an amazing and innovative device for developing so many skills.

So here's my question to you: what is your stance on technology in your children's lives?

Review: BigTrak

When a parcel arrives containing an item for review, it is usually The Boy or Me who squeals with delight at the contents. This time, I actually heard my husband inhale sharply.

Inside this box was a product which he only craved as a child. Inside was a six-wheeled tank with a front-mounted blue photon beam headlamp, and a keypad on top. Inside, was a BigTrak!

I'm handing over to him:

Back in 1979, the concept of a 'home computer' was still a rarity, and my own (ok, it was probably my Dad's) Commodore PET was still a year or two away from being delivered.

So when  Milton Bradley (later known as MB Games) launched the BigTrak, it caused quite a sensation. Most toys of the era could emit simple beeps and make small movements, but here was a vehicle that could have a complex set of actions programmed into it.

Fast-forward 32 years. Computers are everywhere, with capabilities that weren't even dreamt of in the 1970s and… the BigTrak is back! Made now by Zeon Tech, the new BigTrak is an exact replica of the original version complete with original sounds and programming interface.

Not having experienced it personally the first time around, I was quite surprised how simple it was to use; within a minute of reading the (brief) manual it was scooting around the room, firing its phaser at random items then heading straight back to me. The angles and distances aren't completely accurate, and as a result it can quite easily overrun the intended destination, but that's part of the fun. The only thing missing is a volume control – the reviewing had to be done through several closed doors to make sure I didn't disturb the Boy's sleep!

With childrens' experiences with computers more about getting the highest score in the latest game than treating them as a tool to be wielded, anything that can spark an interest in programming can only be encouraged. The BigTrak can provide that spark, and make it fun at the same time!

So he's happy then! Why not get a BigTrak for your secret-geek this Christmas and make his time-travelling day?

I was provided with this product by Find-Me-A-Gift for the purpose of the review. Our opinions are honest and unbiased.

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